TGDaily reports that the next version of Adobe’s Photoshop application will take advantage of video card graphics processing units (GPUs) to provide a dramatic improvement in performance.
So, what can you do with general-purpose GPU (GPGPU) acceleration in Photoshop? We saw the presenter playing with a 2 GB, 442 megapixel image like it was a 5 megapixel image on an 8-core Skulltrail system. Changes made through image zoom and through a new rotate canvas tool were applied almost instantly. Another impressive feature was the import of a 3D model into Photoshop, adding text and paint on a 3D surface and having that surface directly rendered with the 3D models’ reflection map.
These features are expected to be introduced in Adobe’s next version of Creative Suite (CS4) which is expected in October of this year. GPU acceleration has been used in many aspects of Mac OS X’s Core Animation and Core Image.
Although I’m a huge fan of Apple’s and therefore iPhone, I must admit: Windows Mobile never looked so good.
Do check out the animations. I’m not sure yet about the web browser - I think it won’t be even near to Safari mobile - though it might be a competitor.
Can hardly wait to check it out for myself.
PS: The back is crappy. Looks like a phone built for snobs.
Update: I’ve found video footage. I’m still on for the iPhone :D